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Submitted on
June 11, 2012
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2.8 MB
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513 (1 today)
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Make
SONY
Model
DSC-H20
Shutter Speed
10/4000 second
Aperture
F/3.5
Focal Length
6 mm
ISO Speed
80
Date Taken
Jun 17, 2012, 4:00:04 PM
Software
Adobe Photoshop CS3 Windows

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Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
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You cannot resist against fate. by daysukesplace You cannot resist against fate. by daysukesplace
Zasalamel hails from an ancient tribe that was tasked with the protection of Soul Calibur, the sacred sword and Soul Edge's opposite. This was many, many years before the game's set timeframe. Zasalamel was angered by the sect's edicts that forbade the use of the sword; which didn't allow the tribe to use the weapon if a crisis were to occur. When trying to take Soul Calibur into his own hands, he was discovered and shunned from the tribe. Zasalamel had a natural gift for magic (he could perform spells after only seeing them once) and spent his time in pursuit of ancient and forbidden knowledge thought lost, until he relearned the art of magical reincarnation.

The spell worked perfectly: although he continued to age, and eventually died, his soul was immediately reborn in another body, a body that would grow up to be identical to his original body, even including his signature golden eye. In addition, he retained all the memories from his original life, and continued to exist as Zasalamel. This would occur over and over across many generations, living and dying and being reborn, and Zasalamel gradually lost the joy of living as his existence waned and the pain of death increased. However, there was no way to "turn off" the spell; he would keep being reincarnated for all eternity, and committing suicide, no matter how many times he did it, would only start the cycle over again earlier than usual. In an attempt to end what he considered his "curse", Zasalamel set his eyes on Soul Edge. He would use its soul-devouring properties to destroy himself once and for all, and release himself from the circle of eternal reincarnations. However, even being killed by the sword was not enough, so Zasalamel turned his hopes to Soul Calibur, but when he reached the place where his tribe existed in his original life, he found no traces of life or the holy sword

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myself as Zasalamel from Soul Calibur III
special thanks to the photographer Tonhus
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:iconthaliexvii:
ThalieXVII Featured By Owner Oct 3, 2012  Professional General Artist
Wow! Nice details on the costume and weapon! A very great Zasalamel!
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:icondaysukesplace:
daysukesplace Featured By Owner Oct 4, 2012  Professional Interface Designer
Thank you so much. ^^
GLad you liked.
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:iconthaliexvii:
ThalieXVII Featured By Owner Oct 6, 2012  Professional General Artist
You're welcome
Reply
:iconsonichiko:
Sonichiko Featured By Owner Jun 13, 2012  Hobbyist General Artist
I am deeply impressed. Such work of the heart must not be un-spoken rather expressed with recognize appreciation. Your work that comes from your heart is well done with sincere determination. Good work and I await to and continue to see more of wonderful work.
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:icondaysukesplace:
daysukesplace Featured By Owner Jun 22, 2012  Professional Interface Designer
Thanks for your coment. Glad you liked.
Reply
:iconryu-gi:
Ryu-Gi Featured By Owner Jun 11, 2012  Student Digital Artist
Amazing Cosplay, man!
Reply
:icondaysukesplace:
daysukesplace Featured By Owner Jun 13, 2012  Professional Interface Designer
Thank you so much. Glad you liked ^^
Reply
:iconpericlesd:
PericlesD Featured By Owner Jun 11, 2012
O acabamento ficou muito foda, na boa achei um dos seus melhores cosplays.
Reply
:icondaysukesplace:
daysukesplace Featured By Owner Jun 13, 2012  Professional Interface Designer
Pois é, esse aí deu trabalho e com certeza é o mais complexo dos meus cosplays. Muitos materiais e acabamentos misturados. Fico feliz que mais pessoas tenham gostado do resultado. Pra variar, ainda não está 100% mas já estamos trabalhando nisso. XD
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:iconpericlesd:
PericlesD Featured By Owner Jun 13, 2012
"ainda não está 100%" UAHUHAUHAU, vish.
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